![]() ![]() There are obvious parallels with games such as Machinarium with the craft of the artwork and the nature of the point and click-ness but Luke Whittaker and team have lavished so much care throughout that, if you let yourself indulge in the surroundings, the characters, the art work, the music and sound, the experience continues to multiply the further you go. You won't be disappointed as you guide the fearless Lumi around the great heights of the city while you get to the bottom of the mysterious kidnapping.įor me the depth and beauty of this game is just the tip of the iceberg. The sound is varied with catchy tunes and appropriate mechanical noises. ![]() While sometimes there are arrows pointing the way, other times you have to click on that out of focus ladder in the background in order to climb, so be aware of that if you are feeling stuck. ![]() At times, the unique perspective of the game can make it difficult to tell where you can tap to explore different areas. Every screen is beautiful and just draws you in to the world and makes you wish you could physically explore it yourself. The handmade three dimensional world of Lumino City is absolutely amazing to look at. The puzzles generally make sense, and vary in difficutly over the course of the game, and interacting with the people you meet on your way is always a treat. For the most challenging experience, look up the pages corresponding to the area you are in only if you can't figure something out yourself, though it is nice to know you've got a hint book at hand. It says right in the front of the manual to only use in emergencies, and that is what I would recommend as well. Other times it will just give you a push in the right direction, while on occasion it will just give you the answer you're looking for out right. Sometimes your grandfather's book is essential to solving the task at hand. To use an item, tap and hold, then drag the item where you want to use it. Here you can access your grandpa's book (all 900 pages-don't worry, it's easy to rifle through), as well as anything else useful you may have picked up along the way. You can read a bit more over on The Verge.Just tap where you want to walk or examine. Lumino City is available for the Mac and PC, and is coming very soon to iOS. After an hour or so of extensive research I can confirm the game is amazing. The result is a breathtakingly beautiful puzzle game starring an intrepid girl who tries to solve the mystery of her missing grandfather. While many games appropriate paper textures or have some kind of paper aesthetic, State of Play took things one step further and built the sets for each puzzle, photographed or filmed them, and then set everything in motion with code. ![]() Titled Lumino City, the entire video game was first handmade entirely out of paper, card, miniature lights and motors. Among them are an architect, a photographer, and a model maker, all needed to help physically construct the game’s environment. While there are probably thousands of such teams around the world coding away into the night, the members of this team are a bit different. For nearly three years, a six-member team of developers called State of Play has been toiling away in a London studio making a new video game. ![]()
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